kirby
Stadium Rookie
Posts: 10
|
Post by kirby on Dec 15, 2007 23:22:00 GMT -5
Does anybody know it? I can't find it and I really want to do frame-by-frame btt and hrc.
|
|
kirby
Stadium Rookie
Posts: 10
|
Post by kirby on Dec 16, 2007 21:14:20 GMT -5
Anybody?
|
|
kirby
Stadium Rookie
Posts: 10
|
Post by kirby on Dec 17, 2007 11:14:52 GMT -5
... Please?
|
|
|
Post by Nintendude1189 on Dec 17, 2007 11:35:50 GMT -5
It's a feature of the debug menu, and the code for that shouldn't be too hard to find.
|
|
kirby
Stadium Rookie
Posts: 10
|
Post by kirby on Dec 17, 2007 12:35:16 GMT -5
It's a feature of the debug menu, and the code for that shouldn't be too hard to find. I heard that it was a separate code. But if it's not, could someone please tell me how to do it from the Debug Menu?
|
|
mimorox
Stadium Enthusiast
Posts: 355
|
Post by mimorox on Dec 17, 2007 18:03:56 GMT -5
change the thing that says master on the first menu to say develop
Theres a guide for it on gfaqs
|
|
kirby
Stadium Rookie
Posts: 10
|
Post by kirby on Dec 17, 2007 23:08:49 GMT -5
mimorox: Could you send me a link to it, please?
|
|
mimorox
Stadium Enthusiast
Posts: 355
|
Post by mimorox on Dec 18, 2007 10:29:12 GMT -5
|
|
kirby
Stadium Rookie
Posts: 10
|
Post by kirby on Dec 18, 2007 15:52:46 GMT -5
Sorry, but it doesn't say anything about a Frame-By-Frame mode.
|
|
|
Post by Arthur42Dent on Dec 19, 2007 3:22:13 GMT -5
Press start then press z to go frame by frame. That should be the method.
|
|
|
Post by Dark Hart on Dec 19, 2007 16:12:15 GMT -5
You mean there's no code for the frame-by-frame BtT stuff? (0o) Then how did marth1 and ajp get the timer to count up? I don't have an AR, but I though the timer could only count down like in mismatched.
|
|
kirby
Stadium Rookie
Posts: 10
|
Post by kirby on Dec 19, 2007 16:55:58 GMT -5
You mean there's no code for the frame-by-frame BtT stuff? (0o) Then how did marth1 and ajp get the timer to count up? I don't have an AR, but I though the timer could only count down like in mismatched. Wow... you took the words right out of my mouth Mr. Confuzzled. How did marth1 and ajp get the timer to not have a time limit?
|
|
蹴飛冥
(r1k) the one and only....smiley? Layout Designer Moderator
ronek: teacher... leader... god.
Posts: 2,735
|
Post by 蹴飛冥 on Dec 19, 2007 20:08:19 GMT -5
There are two debug menu codes. One debug menu code takes you to the debug menu upon hitting start at the title screen. The other lets you access the menu when you go to Training Mode. If you use this code, you can set the options to develop, then leave the debug menu and select btt as usual (not through the debug menu). This is the code youre looking for.
|
|
kirby
Stadium Rookie
Posts: 10
|
Post by kirby on Dec 20, 2007 15:18:57 GMT -5
Two!?! Do you know the second one? Or where I can find it. Wait... The one I have lets me access the menu when I get to places besides Training Mode.
|
|
|
Post by LinksDarkArrows on Dec 20, 2007 23:08:31 GMT -5
Kirby >
It would help us help you if you could tell us which version you have.
|
|
kirby
Stadium Rookie
Posts: 10
|
Post by kirby on Dec 21, 2007 16:12:48 GMT -5
Kirby > It would help us help you if you could tell us which version you have. Oh... sorry You're right, I should have said that from the start. I have 1.1.
|
|
|
Post by LinksDarkArrows on Dec 22, 2007 2:52:29 GMT -5
I just searched every site I know and couldn't find a 1.1 Debug Replace Training code, but I do have the regular Debug Mode code. 69KC-WJGT-V09F5 P5A0-GP46-M8EB7 Here's a very easy to understand map of the debug menu. www.geocities.com/gcnhacker87/main.htmlIt describes a few things, gives you stage names and other stuff. One really couldn't ask for much more.
|
|
kirby
Stadium Rookie
Posts: 10
|
Post by kirby on Dec 22, 2007 9:38:02 GMT -5
@everyone: Thank you !!
|
|