Sonic
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I have a Wiimote!
Posts: 20
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Post by Sonic on May 15, 2007 19:34:44 GMT -5
An update to the Official Super Smash Bros. Website occurs every weekday. Speculate here. Will Daisy and Sonic make it in? Will anything be announced at all? Let's hope so! Note: This post was posted from Nintendo NSider just give you guys a update.
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蹴飛冥
(r1k) the one and only....smiley? Layout Designer Moderator
ronek: teacher... leader... god.
Posts: 2,735
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Post by 蹴飛冥 on May 15, 2007 19:44:22 GMT -5
It lunches in 6 days, hm? Those will be 6 hungry days for NOA o_0.
I doubt we'll receive any new character info, and quite honestly I dont want it. All I want to see is a release date.
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Post by Nintendude1189 on May 15, 2007 23:06:16 GMT -5
All I care about seeing is the release date, some gameplay footage, and maybe some of the given default characters like Yoshi and DK. I don't want them to unveil obscure characters because it spoils the excitement of unlocking new characters.
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Post by Phazon on May 19, 2007 1:48:10 GMT -5
It lunches in 6 days, hm? Those will be 6 hungry days for NOA o_0. Lmao XD I want to see more characters, but if I see them it will ruin the game. Maybe just a few >_<
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Sonic
Stadium Rookie
I have a Wiimote!
Posts: 20
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Post by Sonic on May 19, 2007 12:08:54 GMT -5
Just 2 Days left!!! >_<
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Post by Sword of Seals on May 19, 2007 16:05:14 GMT -5
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Sonic
Stadium Rookie
I have a Wiimote!
Posts: 20
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Post by Sonic on May 20, 2007 21:29:16 GMT -5
Now it's down to last then 24 Hours, can you smell Sonic jumping in the Brawl?
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Post by LinksDarkArrows on May 20, 2007 22:38:12 GMT -5
I can't smell Sonic jumping in Brawl. But I'm sure if I could it would resemble barf and conformity. I honestly don't think I could take such an attack when Sonic doesn't have a single title that's Gamecube-only (or even next generation) that's worth playing. the only Sonic games on Nintendo worth playing are the old titles on Dreamcast and Sega. I feel that Sega only agreed to port the two Dreamcast games because that console flopped. I could also be wrong, but after Sonic Adventure 2 Battle, every game has been officially declared as horrible. So the fact that Sonic should have any chance at all of getting in when he can't provide a single game worth playing for Nintendo only doesn't make sense at all.
So if you care to enlighten me, please tell me why someone like Sonic is so deserving when he hasn't done squat?
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Post by jeffman on May 20, 2007 23:15:52 GMT -5
hype? The tubes of the internet would explode into an oblivion of fanism if Sonic makes it to Brawl. = sales through the roof.
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Post by LinksDarkArrows on May 20, 2007 23:49:18 GMT -5
If people buy Brawl just because Sonic makes it in they're not true fans. I might be the only one here, but I really hate it when people come along and jump into whatever it is right AFTER it starts to meet their perfect little standards. Brawl will sell well whether Sonic makes it in or not, and anyone that doesn't think that doesn't deserve Brawl. Besides. Let's actually look at Sonic. People and their upsets on clones don't notice that Sonic would be one giant uber clone, as well as broken. He's just too fast, and lowering the speed that Sonic has could disrupt the perfect game-esque obsession that Miyamoto seems to be having lately.
Just think about the many cons of Sonic making it in. The fanboyism will lead to a never-ending "I told you so" comments. It could also lead to Nintendo's destruction (if Sonic has as much of an impact as you believe) if Sonic is a horrible character.
I just think the other 3rd party role(s) should go to someone a little more deserving/fitting. Someone that won't turn Brawl into a death disk or a big bite into the popularity cake.
In other words... I've gone 1950 on Sonic being in Brawl. <_<
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Post by stelzig on May 21, 2007 0:43:31 GMT -5
^The "i told you so" comments will be coming either way it is just a question of from which side.
And i don't really think it is that important how recent his big games are tbh (By your standards G&W and IC's definetly shouldn't have been in). It's just that he have had them and therefore has a big fanbase. Even if it won't help sales much it will still please alot of people (probably more than it would annoy some).
They're also already working on a (stupid) "mario and sonic olympics" game, which (correct me if i'm wrong) is nintendo only so they are obviously still working close together.
I hope you're right about him not getting in though. There's no "smashfeel" in that character for me. Would look out of place in brawl IMO.
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~Cybe~
Stadium Enthusiast
Posts: 408
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Post by ~Cybe~ on May 21, 2007 10:06:27 GMT -5
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Post by Phazon on May 21, 2007 10:31:49 GMT -5
^The "i told you so" comments will be coming either way it is just a question of from which side. And i don't really think it is that important how recent his big games are tbh (By your standards G&W and IC's definetly shouldn't have been in). It's just that he have had them and therefore has a big fanbase. Even if it won't help sales much it will still please alot of people (probably more than it would annoy some). They're also already working on a (stupid) "mario and sonic olympics" game, which (correct me if i'm wrong) is nintendo only so they are obviously still working close together. I hope you're right about him not getting in though. There's no "smashfeel" in that character for me. Would look out of place in brawl IMO. IC and G&W games were classic Nintendo only games. I'm suprised that Snake made it. I mean if you look on the back of the ssbm case it says "NINTENDO allstars". Why ruin what turned out to be a great line of games, by changing this to "NINTENDO allstars and SOME OTHER GUYS". >_> Pointless. I don't want Sonic in Brawl and I don't feel concerned. I really don't think he will make it. Even if he does I will still buy Brawl. No point crying over spilt milk. Once he's there, he's there. Why should one little thing ruin a game? I remember hearing that there will be 3 non-Nintendo characters, and after hearing about Snake, I started to think about Viewtiful Joe and Sylvia. I mainly thought Sylvia because in Melee there were hardly any female characters. I wouldn't mind if they were in it tbh. As for Sonic.. DIE not a very nice person DIE! EDIT: Lmao at the changing of @sshole XD Oh and btw, I can smell Sonic. Either that or Mario stepped in something
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Post by LinksDarkArrows on May 21, 2007 12:12:43 GMT -5
The "I told you so" comment would come from both sides. But I just have a hunch that the sonic fanboys would be producing more of them. It seems that they were somehow deeply hurt by EGM's April Fools joke and now they expect Nintendo to compensate for their "loss."
Aren't Joe and Sylvia from the same game? (sorry that I don't know. I've never played Viewtiful Joe) Why should two characters from the same game be in? I think Viewtiful Joe has a chance at it, but there are others more deserving than Sylvia. Example, Alucard from the Castlevania series would add some great spice to Brawl. I know the last thing we need is another sword character, but Castlevania has given there characters so many powers he could be powered up with souls and whatnot. If I knew more about him (I've only used him in Dawn of Sorrow) I would create a move set.
Stelzig. I don't think Game and Watch falls into my category. It has had a few GBA games, as well as over 20 hand helds. As for Ice Climbers, it still confuses me to this day why they added them, but I'm glad they did.
I also agree that Mario and Sonic in the Olympics is a horrible idea. I'm pretty sure Nintendo and Sega were on drugs or something. I mean... of all places for them to meet in the same game, they picked and overrated world-wide sporting event. I guess it just tops Nintendo's obsession with Mario in sport games. <_<
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Post by Phazon on May 21, 2007 12:45:39 GMT -5
They are from the same game. It would be far easier to design and make Sylvia's moveset, so Nintendo may contemplate it.
I've played Castlevania 3 before and I didn't like it at all. Other people seem to like it so I guess it's possible.
"Why would 2 people from the same game be in it?"
There are 7 Super Mario people in ssbm if you include DK and there will be more in Brawl. What's the big deal if there are 2 people from Viewtiful Joe? BTW you should play Viewtiful Joe, it's a good game.
Do you think Mewtwo will be in Brawl?
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Post by Sword of Seals on May 21, 2007 13:15:39 GMT -5
I read the full conversation and id have to agree. I do not like the idea of sonic in brawl. Im not very good at arguing my point, i just dont like the idea.
Phazon : The reason snake made it in is probably the fact that konami will pay nintendo heaps of money to have him in. I dont mind snake being in brawl, but sonic, No.
P.s why isnt the site working? It says, "Opens today" and when i click on it it wont open >_>
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Post by LinksDarkArrows on May 21, 2007 13:21:34 GMT -5
You seem to be forgetting that Mario is Nintendo's mascot. I didn't see Viewtiful Joe making Nintendo as rich as they are today. Only one character per 3rd party game title they decide to choose. Hypothetical situation. Sonic gets in, but you let Viewtiful Joe and Sylvia in. Don't you think it would cause the Sega fans to demand why Tail's isn't in? It's all about equalizing now. Nintendo has to make sure they give each 3rd party character the same respect as the returning participants, as well as the other ones. Giving more than one character per game is not giving equality. It could also lead to "that 3rd party only made it in for a filler" comments.
There are many more ways this can go, but that's how I feel it will go. Video game fans are ruthless now, too many of them are demanding perfection and giving nothing in return, not even respect for Nintendo's mistakes (Windwaker) in any shape or form. People are so quick to jump in just when they suit your needs just as fast as they are when Nintendo preforms a move that they may not like. (Wii's name anyone?... Hell, Wii in general)
To clarify something. I will be happy with Brawl in any way. But it would make me angry to see the controls completely screwed over. That doesn't mean I still wouldn't play and get used to them, it just means that we need to adjust. Sometimes we don't want to change (I don't) but it's sometimes for the better. And jumping into a sudden change with favorites is not the way to go.
Yes, I do think Mewtwo will be in Brawl. I think every character will return, but I'm not ruling out the fact that they might not. We just have to wait and see. =p
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Post by Phazon on May 21, 2007 13:52:07 GMT -5
I see your point LDA. I just thought that more female characters would be needed and Sylvia would fit the position very well, since she would be easy to make and is a 3rd party character, but you can hardly have Sylvia and not Joe. That just wouldn't make sence. So when I think about what you said, it makes me think less and less that Joe and Sylvia will infact be in Brawl. Not that it definately won't happen. The Castlevania guy could fit the position well also since he uses a lot of tools and stuff if I remember correctly. But ruling out Joe, who else could fit the spot? I hate to admit it but it seems more likely that Sonic will be in Brawl >_>.
I don't know about everyone returning. I mean what were the game designers thinking when they added Pichu? It has a worse range that Pikachu, is lighter than Pikachu, hurts itself from electric attacks and was unlockable. They can't possibly have thought that Pichu would be better than Pikachu. So unless Pichu has some serious changes made to him, I don't see him in Brawl.
Wow, wouldn't I look stupid if I looked on the site later today and saw that everything I said was dead wrong. =P
LDA, how do you consider WW a mistake? It's my favourite LoZ game and even if it isn't your favourite you have to admit it's a brilliant game!
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Post by stelzig on May 21, 2007 14:10:11 GMT -5
^The "i told you so" comments will be coming either way it is just a question of from which side. And i don't really think it is that important how recent his big games are tbh (By your standards G&W and IC's definetly shouldn't have been in). It's just that he have had them and therefore has a big fanbase. Even if it won't help sales much it will still please alot of people (probably more than it would annoy some). They're also already working on a (stupid) "mario and sonic olympics" game, which (correct me if i'm wrong) is nintendo only so they are obviously still working close together. I hope you're right about him not getting in though. There's no "smashfeel" in that character for me. Would look out of place in brawl IMO. IC and G&W games were classic Nintendo only games. And sonic is a classic third party and third party games does have a chance this time around. Edit: And alot of people saw the graphics in WW as a mistake so i think that's what LDA was refering to. They hated it immediately just for that. Not even sure LDA thinks that was a mistake. Personally the only problem i had with wind waker was the horribly boring "collect shards" part which just sucked. If it should've worked well it should at least have had some breaks there the missions were something else. Collecting shards for hours all in one were really dull.
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Post by LinksDarkArrows on May 21, 2007 14:17:23 GMT -5
Unfortunately I can't think of many 3rd party players worthy of Brawl. Most of them don't fit the non-blow up stimuli that is common gaming.
I agree that Windwaker was brilliant. But the whole ocean thing took the feel that I knew and loved from previous Zelda games. They herded you thought that game so bad, almost worse than Twilight Princess herding-esque game play. I know they did it in the other ones, but not as bad. When I bought Windwaker I thought I bought an adventure, not a sailing mini-game with a boat that thinks I can't comprehend danger.
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Post by Phazon on May 21, 2007 14:59:21 GMT -5
That hardly sums up WW. The temples and bosses, which are the main part of any Zelda game, were amazing! It's true that the boat talks way too much, but that's only to get the story out of the way and to help new-comers to the Zelda series. Sailing was the main idea of the game and tbh there isn't that much sailing involved. It's just like walking across hyrule field in other games, except in this one there are many islands with great minigames on them and you don't have to keep your hand held down on the control stick and once you get the ballad of gales the sailing isn't a problem. I do agree with Stelzig though. I mean collecting the shards was bad enough, but you have to get them decyphered at Tingle's island for 398 rupees each, which is just ridiculous. I honestly can say that is the most boring part of any Zelda game ever.
The whole idea of WW, the story, the graphics, the sea and even the shards were put in the because the game designers thought they would be good and for feedback. If every Zelda game was identical nobody would buy them. Not using the herding style of gameplay is simply another example of this.
All in all, the game is awesome and even you agree so I guess that the game really is more than "a sailing mini-game with a boat that thinks I can't comprehend danger. ".
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Post by Phazon on May 22, 2007 2:16:04 GMT -5
There is depresingly little information on the site >____>
Basically it tells you how to KO your opponent which I already knew. It gives you a list of the musicians.. and no music. It gives you one stage that was already in the vid. It does tell you that it is a 4 player game, which game as some what of a dissapointment.
I realise that the site will be updated, but I would have rather waited another week and see something interesting.
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Post by stelzig on May 22, 2007 2:28:34 GMT -5
It does give you one song phazon (recomposition of smash menu 1) Looking at the menu's on the site it seems like we will soon get something more interesting too
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Post by LinksDarkArrows on May 22, 2007 2:39:04 GMT -5
Only two of Windwaker's temples are worth playing. Wind and Earth. I didn't get that into the game. Sailings biggest con was the fact you had to change the wind. I also believe that the islands took away from the exploration. You figure that an Island can only be so big, you search all of it and find the charts on it, then you go to the ocean to find the treasure. Then you finally get your treasure to find out it's only 50 rupees. <_<
I also agree that the having Tingle decipher these charts was boring. I actually stopped playing for two months because I didn't feel like collecting that much cash.
As you can see, I don't hate Windwaker, but I also don't like it. I do understand that Nintendo tried to do something new and it didn't get the best results from the bulk of the fans.
About herding and whatnot. Zelda games shouldn't be played in a line. You should have at least some choice to visit future temples if you want to. Take A Link to the Past in this example. They herd you around until after dungeon 2 of dark world. From there you have a choice to play 3 or 4. If you go into Dungeon 3 and get the fire rod, you have a choice to play 5 before 3. When I play modern day Zelda games I feel like this right has been removed. They keep you sealed off with cut scenes, doors and items. Just think about it. What's more fun, playing a game the same way each time, or being able to have choice of your route. Granted that you know of the route change possibilities.
about todays update for Brawl... Yes, it was lacking, especially since they brought up a counter for something that they could have created in 15 minutes or less. But I do enjoy the new information anyway. We got our first taste at the menu music, a few new screen shots with amazing graphics, the music composes with hints toward characters we may see, we know about the Battlefield stage (goes from day to dusk, to night, to dawn while the stage changes) changes.
Overall, I'm pleased. I feel we're at the tip of a sweet hoard of information in the near future.
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Post by Phazon on May 22, 2007 7:00:35 GMT -5
I hope it is the near future.
I've never play ALTTP so I don't know what you mean =\
I kinda think your points contradict each other. How can you say WW herds you through the game and the islands with minigames take you away from the adventure. Besides if there were no minigames WW would just get flamed to death. They are fun to do if you have already beat the game or if you want a break inbetween the decyphering or temples. I also don't agree that there are only 2 worth-while temples. I thought they were all pretty good. Except or maybe the Forsaken Fortress since you have already beat it with 3 hearts on no weapons and now you have 8-10 hearts and many weapons. That was a joke. All the stuff with treasure charts and stuff that you don't like just proves my the point I made earlier that they need to experiment or all LoZ games would be the same. Also hardcore Zelda fans just have to complete it, even collecting every figurine, so there would need to be a lot of stuff on the game.
The figurines are the only part of the game I haven't beat yet >_>
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Post by stelzig on May 22, 2007 7:35:11 GMT -5
alttp sucked. The oracle of games were better 2D zelda's.
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Post by LinksDarkArrows on May 22, 2007 7:45:54 GMT -5
When I speak of herding I think of the main story. I remember that boat always telling where I can and cannot go. I know the other islands give you exploration time on the way, but there really isn't that much to see until around the Tower of the Gods. And the island exploration. Just think about it for a second. You get on one island and search it for 5-10 minutes. Now you have to hop on your boat to the next one. I'm not saying it's bad, but it does get repetitive. Even with the warp song. every Zelda game has had stuff to do between point A and point B. There is no middle section here unless you happen to have a tresure chart from searching one of the many desolate islands. Stelzig > How can you say A Link to the Past sucked? I respect your opinion and all, but I've never heard of someone who likes the Oracle games (I loved them, don't worry) but hates A Link to the Past.
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Post by Phazon on May 22, 2007 8:29:09 GMT -5
It's true that there are still times you have to sail even with the Ballad of Gales, but it does take you to all the main islands, except Forsaken Fortress. That was a nightmare, since you couldn't warp to Mother and Child islands without being stuck inside. I thought at some points the sailing was somewhat of a relief. I mean after playing for hours your hands get sweaty and cramp so you wanna take a break even if it is a small one. And I don't mind since the music is just so good. The only time this can get annoying is if you are attacked by sharks or a giant squid. But I just thought they were kinda zoompie. I mean it's not like you can't pause the game. There is also that barrel rupee minigame at sea that helps you get rupees fast, so sailing isn't always boring.
I don't think the minigames get repetative, since most of them are very different. Some of them can be played many times aswell giving the game some replay value, although I don't think any LoZ games actually have that much replay value.
LMAO a tyre just rolled past past my window down the street as I was writing XD
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Post by stelzig on May 22, 2007 8:29:52 GMT -5
a link to the past just didn't interest me. Probably because of the order i played them in. I think most people like it so much because it was (one of) the first zelda's they played and it gives this nostalgic feeling. I first tried it on the GBA which is way later than other zelda's i tried and it was just too easy and boring to me.
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Post by Phazon on May 22, 2007 8:31:52 GMT -5
Sounds like me and OoT. I just don't find that game compeling at all. It's so horrifylingy boring.
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